Exclusive for Innovators
Limited spots - Apply now
Exclusive for Innovators
Limited spots - Apply now
We’re opening Grimoire to a small group of studios ready to work differently.
With structure, clarity, and zero chaos from day one.
We’re opening Grimoire to a small group of studios ready to work differently.
With structure, clarity, and zero chaos from day one.
What You Get
What You Get
plus
Grimoire Professional access
Everything included in the Pro tier, starting immediately
plus
Dedicated setup & implementation
Starting workshop of 2 hours, hands-on setup (value: €2,500)
plus
One-on-one support for 6 months
Hands-on guidance and support (value: €3,000)
21 spots left
Secure your spot today
Secure your spot today
Only 25 customers can join this program.
Once filled, new customers join at standard pricing.
Only 25 customers can join this program.
Once filled, new customers join at standard pricing.
Eliminate chaos.
Supercharge your team.
Eliminate chaos.
Supercharge your team.
Select the perfect package for your needs
Select the perfect package for your needs
Zero-Chaos Edition
Keep your entire team in sync throughout production
Best for mid → late production, live games, multi-team or multi-location studios.
Key Features
Dependency tracking
Audit logs
Role-based permissions
Hot reloading
Globals, conditions & logic
Zero-Chaos Edition
Keep your entire team in sync throughout production
Best for mid → late production, live games, multi-team or multi-location studios.
Key Features
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Professional
Sync your content with your game engine
Best for active production, multiple disciplines touching the same content.
Key Features
Localization-ready content
Validation & error detection
Engine sync
Versioning
Dialogues & variables
Professional
Sync your content with your game engine
Best for active production, multiple disciplines touching the same content.
Key Features
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Essential
Document and structure all game content
Best for pre-production, concepting, early production, documentation-heavy teams.
Key Features
Structured templates & objects
Relationships between content
Central documentation
Change tracking
Manual Exports
Essential
Document and structure all game content
Best for pre-production, concepting, early production, documentation-heavy teams.
Key Features
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Essential
Document and structure all game content
Best for pre-production, concepting, early production, documentation-heavy teams.
Key Features
Structured templates & objects
Relationships between content
Central documentation
Change tracking
Manual Exports
Professional
Sync your content with your game engine
Best for active production, multiple disciplines touching the same content.
Key Features
Localization-ready content
Validation & error detection
Engine sync
Versioning
Dialogues & variables
Zero-Chaos Edition
Keep your entire team in sync throughout production
Best for mid → late production, live games, multi-team or multi-location studios.
Key Features
Dependency tracking
Audit logs
Role-based permissions
Hot reloading
Globals, conditions & logic
Essential
Document and structure all game content
Best for pre-production, concepting, early production, documentation-heavy teams.
Key Features
Structured templates & objects
Relationships between content
Central documentation
Change tracking
Manual Exports
Essential
Document and structure all game content
Best for pre-production, concepting, early production, documentation-heavy teams.
Key Features
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Professional
Sync your content with your game engine
Best for active production, multiple disciplines touching the same content.
Key Features
Localization-ready content
Validation & error detection
Engine sync
Versioning
Dialogues & variables
Professional
Sync your content with your game engine
Best for active production, multiple disciplines touching the same content.
Key Features
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Zero-Chaos Edition
Keep your entire team in sync throughout production
Best for mid → late production, live games, multi-team or multi-location studios.
Key Features
Dependency tracking
Audit logs
Role-based permissions
Hot reloading
Globals, conditions & logic
Zero-Chaos Edition
Keep your entire team in sync throughout production
Best for mid → late production, live games, multi-team or multi-location studios.
Key Features
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Structured templates & objects
Frequently asked questions
Who is Grimoire for?
Can Grimoire integrate with game engines?
How does Grimoire provide the content in game?
Do we need to change our entire pipeline to use Grimoire?
Can we try Grimoire before committing?
Are we locked in after we started?
How do you handle our data?
Can we use our own servers?
Frequently asked questions
Who is Grimoire for?
Can Grimoire integrate with game engines?
How does Grimoire provide the content in game?
Do we need to change our entire pipeline to use Grimoire?
Can we try Grimoire before committing?
Are we locked in after we started?
How do you handle our data?
Can we use our own servers?
Frequently asked questions
Who is Grimoire for?
Can Grimoire integrate with game engines?
How does Grimoire provide the content in game?
Do we need to change our entire pipeline to use Grimoire?
Can we try Grimoire before committing?
Are we locked in after we started?
How do you handle our data?
Can we use our own servers?
